This is the first head I drew in Figurative Concepts class. The paper got smashed on the BART, but you get the gist of what’s going on here.
And here’s a close-up:
Links of Note is a weekly post in which I offer a description of the links posted on the right side of this blog. Today I will be discussing the Animation Podcast. Enjoy!
Several years ago I came across an excellent podcast on iTunes called The Animation Podcast.
It was the first animation podcast that I found and still one of the best. Disney animator Clay Kaytis (animation supervisor on “Tangled”) interviews the greats in the industry, including Andreas Deja (supervising animator for Tigger, Jafar, Scar), Eric Goldberg (supervising animator for the Genie), and Burny Mattison (story department for “Tarzan”, “Pocahontas”, “Aladdin”). His interviews are in depth and he asks interesting questions. He conducted the last podcast in 2008 however the website is still going strong and he continues to answer reader questions.
Check out the podcast here and feast your ears on animation gold.
Image via The Animation Podcast
Brenda Chapman (an excellent animation director in her own right) posted a link to this great article about Jennifer Yuh Nelson – director of Kung Fu Panda 2 and the most successful female director in history. She is incredibly humble and talented – it’s exciting to know that there are directors out there as awesome as her. Keep up the good work, Jennifer!
Image via Manny the Movie Guy
Here is the third version of my walk to run cycle. This is a vast improvement from the one I turned in last week to class and better than the one I worked on yesterday. It still needs some work – there are two frames that need to be added to the transition, but overall it is a far cry from last week’s walk cycle madness.
Animation is quite a mechanical process. Before I came to school I read several books and watched several tutorials on the process. Now that I am in my second animation class, the material I researched before I arrived at school is beginning to make more sense. Once you begin working on animation itself, the tips and tricks in the books become applicable to your everyday experience.
The toughest thing about animation is that it is a one step forward, two steps back process. We animated a walk cycle last semester, which was not nearly as difficult as this walk cycle, which is weird to me. You would think that having done this before, it would not be as difficult. I have a great teacher this semester who explains the concepts better, and I believe that the reason that all of my assignments are harder than last semester is because he is teaching us a better way to plan out our shots on the X-sheet and is focusing heavily on how we can improve our timing and spacing.
I am indebted to the other students in the grad lab for helping me figure out how to properly use an X-sheet and plan out my keys and breakdowns. Thanks also to the Animation Club for inspiring me to animate a ball with legs and to add the torso, head and arms last. It’s all about working in layers – if the legs move properly, then you go on to the next thing.
Here’s a great video that my friend sent me of a talk that Steve Hickner, Director of “Bee Movie” at DreamWorks Animation, gave at CTN Animation Expo last November. Great stuff. Take notes.
A job might last two to three years where as a career in the animation business is “a life”. Steve presents an engaging opportunity to build a point of view and help you get in this industry and continue to grow. ~Steve Hickner, Director DreamWorks Animation Studio